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Open Access ·Peer-reviewed·ISSN (Online): 2169-012X·ISSN (Print): 0972-0502

Monthly Journal: Publishes the methodological and theoretical role of mathematics and mathematical applications underpinning scientific research.

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Open Access Research Article

PDE-based models for advanced rendering in computer graphics

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* Corresponding author · click or hover a name for details

pp. 2929–2944Vol. 29Issue 10October 2026DOI: 10.47974/JIM-2809XML
Received:
01 Apr 2026
Published Online:
27 Oct 2026
Article type:
Research Article
Language:
EN
Article no.:
JIM-2809
Pages:
2929–2944

Abstract

To accurately model global illumination, light transport, shadow formation and surface interaction in a complex geometry, mathematically accurate physical models are required for advanced rendering in computer graphics. In this paper, a partial differential equation based rendering framework is proposed which incorporates the radiative transfer, diffusion and geometric evolution models. The framework is solved by the Finite Element Method with an implicit Crank–Nicolson time integration to maintain the numerical stability and convergence. Peak Signal to Noise Ratio, Structural Similarity Index, Mean Squared Error, rendering time and convergence stability are used to evaluate the performance. The result showed that the proposed model can obtain PSNR of 39.8 dB, SSIM of 0.962, MSE of 0.0038, 16.9% reduction in rendering time and 98.4% numerical convergence, which indicates that the proposed model has high visual quality, fast running speed, and physically correct rendering.

Keywords

Subject Classifications

49M4165N3065M6085A2568U05

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